In this role, you will be responsible for enhancing character rigs to advance the simulation of human anatomy and for developing intricate mathematical node networks related to both body and facial rigging. Additionally, you will create Python scripts to streamline processes and work closely with engineering and art teams to address technical challenges. Applicants should possess advanced skills in Autodesk Maya, alongside a thorough grasp of human anatomy and deformation techniques. Expertise in Python scripting and experience with FACS-based rigging are crucial for success in this position.
Senior Technical Artist (Rigger) NBA 2K
Novato, California, 94945
Onsite
$112320 - $156000/yr
supports..pdf, .doc, .docx, or .txt file


