Cupertino, California, 95014

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Full Time
Onsite

Job Summary

This position focuses on crafting and implementing extensive testing strategies while creating automation frameworks to assess GPU drivers and new graphics technologies. The role requires working alongside diverse teams to guarantee the delivery of high-quality software through a mix of manual and AI-driven testing approaches.

Responsibilities

  • Develop and execute comprehensive testing strategies for GPU drivers.
  • Build automation frameworks for validating emerging graphics technologies.
  • Collaborate with cross-functional teams to enhance software quality.
  • Utilize both manual and AI-enabled testing methodologies for effective results.

Qualifications

  • Bachelor’s degree in a technical discipline.
  • Demonstrable experience in software testing and automation development.
  • Strong debugging skills.
  • Proficiency in Python and Unix-based systems.
  • Knowledge of GPU architectures or graphics APIs.

Apple provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws.
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Back to Top GPU Drivers & Metal Test Engineer – Media, Graphics, Games, Compute, & Machine Learning Technologies
GPU Drivers & Metal Test Engineer – Media, Graphics, Games, Compute, & Machine Learning Technologies
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supports..pdf, .doc, .docx, or .txt file