Job Summary
The role involves creating C++ engine code aimed at essential subsystems within the Roblox game engine. The focus is on streamlining resource utilization to ensure optimal gameplay across various devices that differ in CPU, memory, and bandwidth capabilities. Candidates will work on enhancing both the engine and applications to boost player interaction across mobile platforms and cloud-based infrastructures.
Responsibilities
- Develop C++ code for critical game-engine subsystems
- Optimize resource usage for various device specifications
- Enhance game performance on mobile clients and servers
- Improve player engagement through engine optimization
- Tackle complex system-level challenges in large codebases
Qualifications
- Minimum of four years experience in system-level problem-solving
- In-depth knowledge of systems fundamentals and low-level performance
- Experience in game-engine development is desirable
- Strong proficiency in C++ programming
- Familiarity with machine-learning model development is advantageous

